1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
|
/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// Use custom magic number so that when switching branches, EEPROM always gets reset
#define EECONFIG_MAGIC_NUMBER (uint16_t)0x1339
/* Set Polling rate to 1000Hz */
#define USB_POLLING_INTERVAL_MS 1
#if defined(SPLIT_KEYBOARD)
// # define SPLIT_TRANSPORT_MIRROR
# define SPLIT_LAYER_STATE_ENABLE
# define SPLIT_LED_STATE_ENABLE
# define SPLIT_MODS_ENABLE
# ifdef WPM_ENABLE
# define SPLIT_WPM_ENABLE
# endif
# ifdef OLED_ENABLE
# define SPLIT_OLED_ENABLE
# endif
# if defined(__AVR__) && !defined(SELECT_SOFT_SERIAL_SPEED)
# define SELECT_SOFT_SERIAL_SPEED 1
# endif
# ifdef CUSTOM_SPLIT_TRANSPORT_SYNC
# define SPLIT_TRANSACTION_IDS_USER RPC_ID_USER_STATE_SYNC, RPC_ID_USER_KEYMAP_SYNC, RPC_ID_USER_CONFIG_SYNC
# endif
#endif
#if defined(WPM_ENABLE)
// # define WPM_LAUNCH_CONTROL
// # define WPM_ALLOW_COUNT_REGRESSOIN
// # define WPM_UNFILTERED
# define WPM_SAMPLE_SECONDS 6
# define WPM_SAMPLE_PERIODS 50
# define WPM_ESTIMATED_WORD_SIZE 6
#endif
#ifdef AUDIO_ENABLE
# define AUDIO_CLICKY
# define AUDIO_CLICKY_FREQ_RANDOMNESS 1.5f
# ifdef USER_SONG_LIST
# define STARTUP_SONG SONG(RICK_ROLL)
# define GOODBYE_SONG SONG(SONIC_RING)
# define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(OVERWATCH_THEME) }
# define UNICODE_SONG_MAC SONG(MARIO_THEME)
# define UNICODE_SONG_LNX SONG(MARIO_POWERUP)
# define UNICODE_SONG_WIN SONG(MARIO_ONEUP)
# define UNICODE_SONG_BSD SONG(RICK_ROLL)
# define UNICODE_SONG_WINC SONG(RICK_ROLL)
# else
# define STARTUP_SONG SONG(STARTUP_SOUND)
# define GOODBYE_SONG SONG(GOODBYE_SOUND)
# define DEFAULT_LAYER_SONGS \
{ SONG(QWERTY_SOUND), SONG(COLEMAK_SOUND), SONG(DVORAK_SOUND), SONG(WORKMAN_SOUND) }
# define UNICODE_SONG_MAC SONG(QWERTY_SOUND)
# define UNICODE_SONG_LNX SONG(COLEMAK_SOUND)
# define UNICODE_SONG_WIN SONG(DVORAK_SOUND)
# define UNICODE_SONG_BSD SONG(WORKMAN_SOUND)
# define UNICODE_SONG_WINC SONG(PLOVER_GOODBYE_SOUND)
# endif
#endif // !AUDIO_ENABLE
#define UNICODE_SELECTED_MODES UC_WIN, UC_MAC
#ifdef RGBLIGHT_ENABLE
# define RGBLIGHT_SLEEP
# define RGBLIGHT_EFFECT_TWINKLE_LIFE 250
# define RGBLIGHT_EFFECT_TWINKLE_PROBABILITY 1 / 24
#endif // RGBLIGHT_ENABLE
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
// # define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# undef ENABLE_RGB_MATRIX_ALPHAS_MODS
# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# undef ENABLE_RGB_MATRIX_BREATHING
# undef ENABLE_RGB_MATRIX_BAND_SAT
# undef ENABLE_RGB_MATRIX_BAND_VAL
# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# undef ENABLE_RGB_MATRIX_CYCLE_ALL
# undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# undef ENABLE_RGB_MATRIX_DUAL_BEACON
# undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
# undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# undef ENABLE_RGB_MATRIX_RAINDROPS
# undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# undef ENABLE_RGB_MATRIX_HUE_BREATHING
# undef ENABLE_RGB_MATRIX_HUE_PENDULUM
# undef ENABLE_RGB_MATRIX_HUE_WAVE
# undef ENABLE_RGB_MATRIX_PIXEL_RAIN
# undef ENABLE_RGB_MATRIX_PIXEL_FLOW
# undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
# undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# undef ENABLE_RGB_MATRIX_SPLASH
# undef ENABLE_RGB_MATRIX_MULTISPLASH
# undef ENABLE_RGB_MATRIX_SOLID_SPLASH
# undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# if !defined(SPLIT_KEYBOARD) && !defined(KEYBOARD_ergodox_ez) && !defined(KEYBOARD_moonlander)
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# endif
# if defined(__arm__) || defined(__AVR_AT90USB1286__) || defined(KEYBOARD_launchpad)
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
# endif // AVR
#endif // RGB_MATRIX_ENABLE
#ifdef OLED_ENABLE
# ifdef SPLIT_KEYBOARD
# define OLED_UPDATE_INTERVAL 60
# else
# define OLED_UPDATE_INTERVAL 15
# endif
# define OLED_DISABLE_TIMEOUT
# ifdef OLED_FONT_H
# undef OLED_FONT_H
# endif
# define OLED_FONT_H "drashna_font.h"
# define OLED_FONT_END 255
// # define OLED_FONT_5X5
// # define OLED_FONT_AZTECH
// # define OLED_FONT_BMPLAIN
// # define OLED_FONT_CRACKERS
# define OLED_FONT_DEAD_MEAL
// # define OLED_FONT_EIN
// # define OLED_FONT_HISKYF21
// # define OLED_FONT_SQUASH
// # define OLED_FONT_ZXPIX
// # define OLED_FONT_SUPER_DIGG
// # define OLED_LOGO_BEBOP
// # define OLED_LOGO_CORNE
// # define OLED_LOGO_GMK_BAD
// # define OLED_LOGO_GOTHAM
// # define OLED_LOGO_HUE_MANITEE
// # define OLED_LOGO_LOOSE
# define OLED_LOGO_SCIFI
// # define OLED_LOGO_SETS3N
// # define OLED_LOGO_SKEEB
#endif
// #define WPM_ESTIMATED_WORD_SIZE 5
#define WPM_ALLOW_COUNT_REGRESSION
// #define WPM_UNFILTERED
// #define WPM_SAMPLE_SECONDS 5
// #define WPM_SAMPLE_PERIODS 50
// #define WPM_LAUNCH_CONTROL
#ifndef ONESHOT_TAP_TOGGLE
# define ONESHOT_TAP_TOGGLE 2
#endif // !ONESHOT_TAP_TOGGLE
#ifndef ONESHOT_TIMEOUT
# define ONESHOT_TIMEOUT 3000
#endif // !ONESHOT_TIMEOUT
#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
#define PERMISSIVE_HOLD_PER_KEY
#define TAPPING_FORCE_HOLD_PER_KEY
#define RETRO_TAPPING_PER_KEY
#define TAPPING_TERM_PER_KEY
#ifndef TAPPING_TOGGLE
# define TAPPING_TOGGLE 1
#endif
#ifdef TAPPING_TERM
# undef TAPPING_TERM
#endif // TAPPING_TERM
#if defined(KEYBOARD_ergodox_ez)
# define TAPPING_TERM 185
#elif defined(KEYBOARD_crkbd)
# define TAPPING_TERM 200
#else
# define TAPPING_TERM 175
#endif
#define TAP_CODE_DELAY 5
/* Disable unused and unneeded features to reduce on firmware size */
#ifdef LOCKING_SUPPORT_ENABLE
# undef LOCKING_SUPPORT_ENABLE
#endif
#ifdef LOCKING_RESYNC_ENABLE
# undef LOCKING_RESYNC_ENABLE
#endif
#ifdef CONVERT_TO_PROTON_C
// pins that are available but not present on Pro Micro
# define A3 PAL_LINE(GPIOA, 3)
# define A4 PAL_LINE(GPIOA, 4)
# define A5 PAL_LINE(GPIOA, 5)
# define A6 PAL_LINE(GPIOA, 6)
# define A7 PAL_LINE(GPIOA, 7)
# define A8 PAL_LINE(GPIOA, 8)
# define A13 PAL_LINE(GPIOA, 13)
# define A14 PAL_LINE(GPIOA, 14)
# define A15 PAL_LINE(GPIOA, 15)
# define B10 PAL_LINE(GPIOB, 10)
# define B11 PAL_LINE(GPIOB, 11)
# define B12 PAL_LINE(GPIOB, 12)
# define C13 PAL_LINE(GPIOC, 13)
# define C14 PAL_LINE(GPIOC, 14)
# define C15 PAL_LINE(GPIOC, 15)
#endif
|