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#include "unicode.h"
//#ifdef UNICODEMAP_ENABLE
const uint32_t PROGMEM unicode_map[] = {
[BANG] = 0x0203D,// â―
[IRONY] = 0x02E2E,// âļŪ
[DEGREE] = 0x000B0,// °
[THINK] = 0x1F914,// ðĪ
[GRIN] = 0x1F600,// ïŋ―
[MONOCL] = 0x1F9D0,// ð§
[DRUG0] = 0x1F92A,// ðĪŠ
[DRUG1] = 0x1F974,// ðĨī
[CLOWN] = 0x1F921,// ðĪĄ
[MNDBLWN] = 0x1F92F,// ðĪŊ
[MONEY] = 0x1F911,// ðĪ
[SHTUP] = 0x1F910,// ðĪ
[PARTY] = 0x1F973,// ðĨģ
[SMRK] = 0x1F60F,// ð
[WEARY] = 0x1F629,// ðĐ
[UNAMU] = 0x1F612,// ð
[SPY] = 0x1F575,//ðĩ
[DAFUQ] = 0x1F47A,// ðš
[FIST0] = 0x1F91B,// ðĪ
[FIST1] = 0x1F91C,// ðĪ
[FIST2] = 0x270A, // â
[FIST3] = 0x1F44A,// ð
[WIFIHAND] = 0x1F44B,// ð
[OKOK] = 0x1F44C,// ð
[EFFU] = 0x1F595,// ð
[SPOCK] = 0x1F596,// ð
[INUP] = 0x1F446,// ð
[THDN] = 0x1F44E,// ð
[THUP] = 0x1F44D,// ð
[TUMBLER] = 0x1F943,// ðĨ
[DRAGON0] = 0x1F409,// ð
[DRAGON1] = 0x1F432,// ðē
[TIGER0] = 0x1F405,// ð
[TIGER1] = 0x1F42F,// ðŊ
[COOL] = 0x1F192,// ð
[UCHART] = 0x1F4C8,// ð
[DCHART] = 0x1F4C9,// ð
[BCHART] = 0x1F4CA,// ð
[NOPRCY] = 0x1F572,// ðē
[PRCY] = 0x1F571,// ðą
[BBB] = 0x1F171,// ð
ą
[POO] = 0x1F4A9,// ðĐ
[HUNDR] = 0x1F4AF,// ðŊ
[EGGPL] = 0x1F346,// ð
[WATER] = 0x1F4A6,// ðĶ
[LIT] = 0x1F525,// ðĨ
[SNEK] = 0x1F40D,// ð
[PENGUIN] = 0x1F427,// ð§
[BOAR] = 0x1F417,// ð
[MONKEY] = 0x1F412,// ð
[CHICK] = 0x1F425,// ðĨ
[DASH] = 0x1F4A8,// ðĻ
[DIZZY] = 0x1F4AB,// ðŦ
[KEEB] = 0x1F5AE,// ðŪ
[HOLE] = 0x1F573,// ðģ
[SAUCER] = 0x1F6F8// ðļ
};
//#endif // UNICODEMAP_ENABLE
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