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authorInigoGutierrez <inigogf.95@gmail.com>2022-08-25 21:32:21 +0200
committerInigoGutierrez <inigogf.95@gmail.com>2022-08-25 21:32:21 +0200
commitd1a53544e82d54797a8073081538999a16e7b4ca (patch)
tree04938d0625d898411197b98a125d995ca53da3cd
parent9701d4572b27f3c1a02b34c84b70ce5bf71ddeda (diff)
downloadimago-d1a53544e82d54797a8073081538999a16e7b4ca.tar.gz
imago-d1a53544e82d54797a8073081538999a16e7b4ca.zip
Fixed errata.
-rw-r--r--doc/tex/conclusions.tex2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/tex/conclusions.tex b/doc/tex/conclusions.tex
index ebbf7fd..9b6fd00 100644
--- a/doc/tex/conclusions.tex
+++ b/doc/tex/conclusions.tex
@@ -84,7 +84,7 @@ for evaluation.
\subsubsection{Mistakes on Networks' Play Patterns}
One notable mistake made by the networks, specially the convolutional network,
-was passing to much. Passing is considered just another move, so the networks
+was passing too much. Passing is considered just another move, so the networks
have no grasp that they should not pass until there are no more valuable moves
to be made. A new design problem could be to create a specific passing policy.