aboutsummaryrefslogtreecommitdiff
path: root/doc/diagrams/GameState.pumlc
diff options
context:
space:
mode:
authorInigoGutierrez <inigogf.95@gmail.com>2022-06-29 23:23:09 +0200
committerInigoGutierrez <inigogf.95@gmail.com>2022-06-29 23:23:09 +0200
commit6724aeb3ba98c1b9f042344734c2d683e79dfc64 (patch)
tree34dd64d6d4176edf5e564f860c3a34a9cc128262 /doc/diagrams/GameState.pumlc
parentc25a5d482937fc861e9d1cfc1ff36e479fcb2fb4 (diff)
downloadimago-6724aeb3ba98c1b9f042344734c2d683e79dfc64.tar.gz
imago-6724aeb3ba98c1b9f042344734c2d683e79dfc64.zip
Made full class diagram.
Diffstat (limited to 'doc/diagrams/GameState.pumlc')
-rw-r--r--doc/diagrams/GameState.pumlc18
1 files changed, 9 insertions, 9 deletions
diff --git a/doc/diagrams/GameState.pumlc b/doc/diagrams/GameState.pumlc
index 38e1397..a913855 100644
--- a/doc/diagrams/GameState.pumlc
+++ b/doc/diagrams/GameState.pumlc
@@ -2,17 +2,17 @@
class GameState {
int size
- GameTree gameTree
GameMove lastMove
- 'GameData gameData
- getCurrentPlayer(self)
- getPlayerCode(self)
- getBoard(self)
- playMove(self, row, col)
- playMoveForPlayer(self, row, col, player)
- playPass(self)
- undo(self)
+ getCurrentPlayer()
+ getPlayerCode()
+ getBoard()
+ clearBoard()
+ playMove(row, col)
+ playMoveForPlayer(row, col, player)
+ playPass()
+ playPassForPlayer(player)
+ undo()
}
@enduml