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author | InigoGutierrez <inigogf.95@gmail.com> | 2023-06-12 20:16:04 +0200 |
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committer | InigoGutierrez <inigogf.95@gmail.com> | 2023-06-12 20:16:04 +0200 |
commit | d4a81490bf1396089eb3dac5955a3a8e4cb26e37 (patch) | |
tree | f96febc7950c2742bc36f04ab13bff56851f2388 /doc/tex/imago.tex | |
parent | b08408d23186205e71dfc68634021e3236bfb45c (diff) | |
parent | 65ac3a6b050dcb88688cdc2654b1ed6693e9a160 (diff) | |
download | imago-master.tar.gz imago-master.zip |
Diffstat (limited to 'doc/tex/imago.tex')
-rw-r--r-- | doc/tex/imago.tex | 66 |
1 files changed, 49 insertions, 17 deletions
diff --git a/doc/tex/imago.tex b/doc/tex/imago.tex index cc77673..ca72c7a 100644 --- a/doc/tex/imago.tex +++ b/doc/tex/imago.tex @@ -8,6 +8,7 @@ \usepackage{enumitem} \usepackage[indent=20pt]{parskip} % Space between paragraphs \usepackage{indentfirst} % Indent first paragraph of sections +\usepackage{multicol} % Multiple columns \geometry{left=3cm,top=2cm,bottom=2cm,right=3cm} @@ -28,10 +29,14 @@ \usepackage{minted} % Code importing and formatting \setminted{linenos, breaklines} +\usepackage[acronym, toc]{glossaries} +\makeglossaries +\input{tex/glossary.tex} + \newcommand{\program}{Imago} \newcommand{\fref}[1]{Fig.~\ref{#1}} -\newcommand{\flist}[1]{Listing~\ref{#1}} +\newcommand{\lref}[1]{Listing~\ref{#1}} %\newcommand{\uurl}[1]{\underline{\url{#1}}} \newcommand{\tabitem}{~~\llap{\textbullet}~~} @@ -46,12 +51,13 @@ \includegraphics[width=0.3\textwidth]{img/logoEII.png} \end{center}~\\[10pt] \program\\ - \large An AI player of the game of Go + \large An AI player of the game of Go\\ + \large (Juego Go basado en inteligencia artificial)\\ } \author{Íñigo Gutiérrez Fernández} -\date{} +\date{Oviedo, June 2023} \maketitle @@ -66,12 +72,20 @@ \clearpage \begin{abstract} - The game of Go presents a complex problem for machine learning by virtue of - containing a very wide and deep decision tree. This project has tried to - tackle the problem by using different decision algorithms and also provides - a full implementation of the game. These tools could be used by players and - developers as a foundation for other machine learning projects or to simply - keep studying the game. + With a history of more than 3000 years, the game of Go presents a complex + problem for machine learning by virtue of containing a very wide and deep + decision tree. Finally, in 2016, computer scientists from DeepMind were able + to create an artificial intelligence capable of defeating profesional + players of the game with a combination of old and new strategies. This + project has tried to follow their steps and tackle the problem by using + different decision algorithms, such as Monte Carlo Tree Search and neural + networks, and also provides a full implementation of the game, playable on + its own or available as a library for the engine developed for this project + and potentially others to come. The resulting strength of the developed + algorithms is no match to that of a profesional player, but it shows the + possibilities achievable just with the limited resources employed on this + project. These tools could be used by players and developers as a foundation + for other machine learning projects or to simply keep studying the game. \end{abstract} \clearpage @@ -81,7 +95,7 @@ To Vicente García Díaz, for helping me learning to program on my first year at the school and directing me in this project on my last. -To José Manuel Redondo López\cite{plantillaRedondo}, for making an extensive +To José Manuel Redondo López \cite{plantillaRedondo}, for making an extensive template on which the structure of this documentation is extensively based. To all the people who have provided their time, support, ideas and company, all @@ -111,12 +125,12 @@ author's Degree's Final Project. This document is based on a template by José Manuel Redondo López, associate professor of the University of Oviedo. The copyright notice he asks for -inclusion to use this template is included here. +inclusion of to use this template is included here. \begin{displayquote} Copyright (C) 2019 \textbf{JOSÉ MANUEL REDONDO - LÓPEZ}.\cite{plantillaRedondo} + LÓPEZ}. \cite{plantillaRedondo} \textit{Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 @@ -150,7 +164,7 @@ inclusion to use this template is included here. \input{tex/introduction.tex} \clearpage -\input{tex/planification.tex} +\input{tex/planning.tex} \clearpage \input{tex/systemAnalysis.tex} @@ -165,14 +179,32 @@ inclusion to use this template is included here. \input{tex/results.tex} \clearpage +\input{tex/appendixes.tex} +\clearpage + \input{tex/conclusions.tex} \clearpage +% Glossary and acronyms + +\printglossary[title=Glossary of Go Terminology] +\makeatletter +\def\@currentlabelname{\@glotype@main@title} +\label{glossary} +\makeatother + +\printglossary[type=\acronymtype] +\makeatletter +\def\@currentlabelname{\@glotype@acronymtype@title} +\label{acronyms} +\makeatother + +\clearpage + % References (bibliography) +\printbibliography[heading=bibintoc]{} +\clearpage -\setcounter{secnumdepth}{0} -\section{References} -\printbibliography[type=article,title={Cited articles},heading=subbibintoc]{} -\printbibliography[type=online,title={Online resources},heading=subbibintoc]{} +\input{tex/license.tex} \end{document} |