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author | InigoGutierrez <inigogf.95@gmail.com> | 2023-06-06 20:09:08 +0200 |
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committer | InigoGutierrez <inigogf.95@gmail.com> | 2023-06-06 20:09:08 +0200 |
commit | 12431ce4c4ed52fcfc2180bcffdfec33e72b73ba (patch) | |
tree | 630235a3db5287604217e87126931de842ad6499 /doc/tex/systemAnalysis.tex | |
parent | 88fbf5f8919211cfa06116a76f42fb26ec9f2e18 (diff) | |
download | imago-12431ce4c4ed52fcfc2180bcffdfec33e72b73ba.tar.gz imago-12431ce4c4ed52fcfc2180bcffdfec33e72b73ba.zip |
Written user manuals.
Diffstat (limited to 'doc/tex/systemAnalysis.tex')
-rw-r--r-- | doc/tex/systemAnalysis.tex | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/doc/tex/systemAnalysis.tex b/doc/tex/systemAnalysis.tex index 811a8f3..1f0c997 100644 --- a/doc/tex/systemAnalysis.tex +++ b/doc/tex/systemAnalysis.tex @@ -21,7 +21,7 @@ These are the main goals the final product must reach. \item An engine program as a way of presenting an interface for using these algorithms. The engine will use the \acrshort{gtp} so it can be used with an - existing GUI or other tools. + existing \acrshort{gui} or other tools. \item A parser for \acrshort{sgf} files so they can be processed in the training of neural networks. @@ -724,7 +724,7 @@ non-human. \item The human player who interacts with the playing interface. \item The human user who interacts with the engine. \item The human user who starts the training. - \item A GUI software which uses the engine to generate moves. + \item A \acrshort{gui} software which uses the engine to generate moves. \end{itemize} @@ -759,7 +759,7 @@ and to train a neural network. \paragraph{Use as backend for machine player} The engine is used as the backend for generating moves for a machine player, -this is, for automated play, either against a human who is using the GUI or +this is, for automated play, either against a human who is using the \acrshort{gui} or against another machine player. \subsection{Use Case Analysis and Scenarios} @@ -826,7 +826,7 @@ against another machine player. \midrule \textbf{Postconditions} & A move is suggested via the engine output. \\ \midrule - \textbf{Actors} & Human user and GUI program. \\ + \textbf{Actors} & Human user and \acrshort{gui} program. \\ \midrule \textbf{Description} & 1. The user or program enters the player to generate the move @@ -910,7 +910,7 @@ against another machine player. \midrule \textbf{Postconditions} & A match has been played against the engine. \\ \midrule - \textbf{Actors} & GUI program. \\ + \textbf{Actors} & \acrshort{gui} program. \\ \midrule \textbf{Description} & 1. The program gives commands to the engine to set up the game. The @@ -974,7 +974,7 @@ The working of the system as a whole has to be tested. Mainly: \item A game of Go can be played against the computer by using the \acrshort{gtp} interface of the Engine module. \item The \acrshort{gtp} interface is compatible with at least one existing - GUI that claims compatibility with this protocol. + \acrshort{gui} that claims compatibility with this protocol. \item A training session can be started and it produces some results to be evaluated independent of this test step. |