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authorInigoGutierrez <inigogf.95@gmail.com>2023-06-12 20:16:04 +0200
committerInigoGutierrez <inigogf.95@gmail.com>2023-06-12 20:16:04 +0200
commitd4a81490bf1396089eb3dac5955a3a8e4cb26e37 (patch)
treef96febc7950c2742bc36f04ab13bff56851f2388 /tests/test_gameState.py
parentb08408d23186205e71dfc68634021e3236bfb45c (diff)
parent65ac3a6b050dcb88688cdc2654b1ed6693e9a160 (diff)
downloadimago-d4a81490bf1396089eb3dac5955a3a8e4cb26e37.tar.gz
imago-d4a81490bf1396089eb3dac5955a3a8e4cb26e37.zip
Merge branch 'devel'HEADmaster
Diffstat (limited to 'tests/test_gameState.py')
-rw-r--r--tests/test_gameState.py89
1 files changed, 89 insertions, 0 deletions
diff --git a/tests/test_gameState.py b/tests/test_gameState.py
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+++ b/tests/test_gameState.py
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+"""Tests for the input/output component."""
+
+import unittest
+
+from imago.data.enums import Player
+from imago.gameLogic.gameState import GameState
+
+class TestGameState(unittest.TestCase):
+ """Test GameState component."""
+
+ def testCurrentPlayer(self):
+ """Test simple commands."""
+ size = 9
+ state = GameState(size)
+
+ self.assertEqual(state.getCurrentPlayer(), Player.BLACK)
+ self.assertEqual(state.getPlayerCode(), 'B')
+
+ state.playMove(0, 0)
+ self.assertEqual(state.getCurrentPlayer(), Player.WHITE)
+ self.assertEqual(state.getPlayerCode(), 'W')
+
+ def testPlays(self):
+ """Test simple commands."""
+ size = 3
+ state = GameState(size)
+
+ self.assertEqual(state.getBoard().getBoard(),
+ [
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY]
+ ])
+
+ state.playMove(1, 1)
+ self.assertEqual(state.getBoard().getBoard(),
+ [
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.BLACK, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY]
+ ])
+
+ state.playPass()
+ self.assertEqual(state.getBoard().getBoard(),
+ [
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.BLACK, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY]
+ ])
+
+ state.undo()
+ self.assertEqual(state.getBoard().getBoard(),
+ [
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.BLACK, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY]
+ ])
+
+ state.undo()
+ self.assertEqual(state.getBoard().getBoard(),
+ [
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY]
+ ])
+
+ state.passForPlayer(Player.WHITE)
+ self.assertEqual(state.getBoard().getBoard(),
+ [
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY]
+ ])
+
+
+ self.assertRaises(Exception, state.playMove, -1, -1)
+ self.assertEqual(state.getBoard().getBoard(),
+ [
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY],
+ [Player.EMPTY, Player.EMPTY, Player.EMPTY]
+ ])
+
+ state.lastMove = None
+ self.assertEqual(state.getCurrentPlayer(), Player.BLACK)
+ self.assertRaises(RuntimeError, state.playMove, 0, 0)
+
+if __name__ == '__main__':
+ unittest.main()