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authorpeepeetee <43021794+peepeetee@users.noreply.github.com>2021-08-21 22:53:49 -0500
committerGitHub <noreply@github.com>2021-08-22 13:53:49 +1000
commit78ccd9c201199444bc06161b05ee8d7ba9c31613 (patch)
tree726d9e55d8cde510fe72bc1fb9bb2a7dabdbecc2 /keyboards/bm60poker/keymaps/ipetepete/keymap.c
parentc70abc8d047319830e369ae4e14cd43bae3bd3b8 (diff)
downloadqmk_firmware-78ccd9c201199444bc06161b05ee8d7ba9c31613.tar.gz
qmk_firmware-78ccd9c201199444bc06161b05ee8d7ba9c31613.zip
Organize KPrepublic, K.T.E.C, xiudi boards into directories (#12159)
* reset; redoing my steps; and recommit * include xd002/.noci
Diffstat (limited to 'keyboards/bm60poker/keymaps/ipetepete/keymap.c')
-rw-r--r--keyboards/bm60poker/keymaps/ipetepete/keymap.c144
1 files changed, 0 insertions, 144 deletions
diff --git a/keyboards/bm60poker/keymaps/ipetepete/keymap.c b/keyboards/bm60poker/keymaps/ipetepete/keymap.c
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--- a/keyboards/bm60poker/keymaps/ipetepete/keymap.c
+++ /dev/null
@@ -1,144 +0,0 @@
-/* Copyright 2020 ipetepete
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-enum layers {
-_qwerty,
-_gamer,
-_colemak,
-_fn,
-_rgb,
-_spcfn
-};
-
-
-enum keycodes {
-gamer = SAFE_RANGE,
-qwerty,
-colemak
-};
-
-#define KC_SPFN LT(_spcfn, KC_SPC) // press for space, hold for function layer (aka spacefn)
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [_qwerty] = LAYOUT_60_ansi(
- KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
- CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
- KC_LCTL, KC_LGUI, KC_LALT, KC_SPFN, KC_RALT, KC_RCTL, MO(_fn), MO(_rgb)
- ),
- // Gamer standard qwerty layout but with normal space for jumping etc
- [_gamer] = LAYOUT_60_ansi(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, KC_SPACE, _______, _______, _______, _______
- ),
- [_colemak] = LAYOUT_60_ansi(
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, _______, _______, _______,
- _______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, _______,
- _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, _______, _______, _______, _______,
- _______, _______, _______, KC_SPFN, _______, _______, _______, _______
- ),
- [_fn] = LAYOUT_60_ansi(
- KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
- _______, _______, KC_UP, _______, _______, _______, KC_CALC, _______, KC_INS, _______, KC_PSCR, KC_SLCK, KC_PAUS, RESET,
- _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, _______,
- KC_MPLY, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, NK_TOGG, _______, _______, KC_END, KC_PGDN, KC_MNXT,
- qwerty, colemak, gamer, _______, _______, _______, _______, _______
- ),
- [_rgb] = LAYOUT_60_ansi(
- _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
- _______, RGB_TOG, _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_MOD, _______, _______, _______, RESET,
- _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPI, RGB_SPD, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______
- ),
- [_spcfn] = LAYOUT_60_ansi(
- _______, SGUI(1), SGUI(2), SGUI(3), SGUI(4), SGUI(5), SGUI(6), SGUI(7), SGUI(8), SGUI(9), SGUI(0), _______, _______, KC_DEL,
- _______, _______, _______, KC_PGUP, _______, KC_LBRC, KC_RBRC, _______, KC_UP, _______, _______, _______, _______, _______,
- KC_CAPS, _______, _______, KC_PGDN, _______, KC_LCBR, KC_RCBR, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______,
- _______, _______, _______, _______, _______, KC_LPRN, KC_RPRN, _______, _______, _______, _______, _______,
- _______, _______, _______, _______, _______, _______, _______, _______
- )
-};
-
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- switch (keycode) {
- case qwerty:
- if (record->event.pressed) {
- layer_clear();
- layer_on(_qwerty);
- set_single_persistent_default_layer(_qwerty);
- }
- return false;
- break;
- case colemak:
- if (record->event.pressed) {
- layer_clear();
- layer_on(_colemak);
- }
- return false;
- break;
- case gamer:
- if (record->event.pressed) {
- layer_clear();
- layer_on(_gamer);
- }
- return false;
- break;
-
- }
- return true;
-}
-
-void rgb_matrix_layer_helper (uint8_t red, uint8_t green, uint8_t blue) {
- for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
- if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
- rgb_matrix_set_color( i, red, green, blue );
- }
- }
-}
-
-
-void rgb_matrix_indicators_kb(void)
-{
- if (!g_suspend_state && rgb_matrix_config.enable) {
- switch (get_highest_layer(layer_state)) {
- //case _qwerty:
- // rgb_matrix_set_color(26, 0xFF, 0x00, 0x00);
- // break;
- case _colemak:
- rgb_matrix_set_color(55, 0xFF, 0xFF, 0xFF);
- break;
- case _spcfn:
- rgb_matrix_set_color(22, 0xFF, 0x00, 0x00);
- rgb_matrix_set_color(35, 0xFF, 0x00, 0x00);
- rgb_matrix_set_color(36, 0xFF, 0x00, 0x00);
- rgb_matrix_set_color(37, 0xFF, 0x00, 0x00);
- break;
- case _gamer:
- rgb_matrix_set_color(16, 0xFF, 0x00, 0xFF);
- rgb_matrix_set_color(29, 0xFF, 0x00, 0xFF);
- rgb_matrix_set_color(30, 0xFF, 0x00, 0xFF);
- rgb_matrix_set_color(31, 0xFF, 0x00, 0xFF);
- break;
- }
- }
-}