diff options
Diffstat (limited to 'keyboards/crkbd/keymaps')
-rw-r--r-- | keyboards/crkbd/keymaps/ajarov/config.h | 50 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/ajarov/keymap.c | 150 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/ajarov/readme.md | 13 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/ajarov/rules.mk | 5 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/benrestech/config.h | 48 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/benrestech/keymap.c | 151 | ||||
-rw-r--r-- | keyboards/crkbd/keymaps/benrestech/rules.mk | 3 |
7 files changed, 420 insertions, 0 deletions
diff --git a/keyboards/crkbd/keymaps/ajarov/config.h b/keyboards/crkbd/keymaps/ajarov/config.h new file mode 100644 index 0000000000..4c408112bd --- /dev/null +++ b/keyboards/crkbd/keymaps/ajarov/config.h @@ -0,0 +1,50 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + + +/* Select hand configuration */ + +#define MASTER_LEFT +// #define MASTER_RIGHT +// #define EE_HANDS + +//#define TAPPING_FORCE_HOLD +//#define TAPPING_TERM 100 + +#ifdef RGBLIGHT_ENABLE +# define RGBLIGHT_EFFECT_BREATHING +# define RGBLIGHT_EFFECT_RAINBOW_MOOD +# define RGBLIGHT_EFFECT_RAINBOW_SWIRL +# define RGBLIGHT_EFFECT_SNAKE +# define RGBLIGHT_EFFECT_KNIGHT +# define RGBLIGHT_EFFECT_CHRISTMAS +# define RGBLIGHT_EFFECT_STATIC_GRADIENT +# define RGBLIGHT_EFFECT_RGB_TEST +# define RGBLIGHT_EFFECT_ALTERNATING +# define RGBLIGHT_EFFECT_TWINKLE +# define RGBLIGHT_LIMIT_VAL 120 +# define RGBLIGHT_HUE_STEP 10 +# define RGBLIGHT_SAT_STEP 17 +# define RGBLIGHT_VAL_STEP 17 +#endif + +#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c" diff --git a/keyboards/crkbd/keymaps/ajarov/keymap.c b/keyboards/crkbd/keymaps/ajarov/keymap.c new file mode 100644 index 0000000000..5931dc5635 --- /dev/null +++ b/keyboards/crkbd/keymaps/ajarov/keymap.c @@ -0,0 +1,150 @@ +/* +Copyright 2019 @foostan +Copyright 2020 Drashna Jaelre <@drashna> +Copyright 2022 Alejandro Jarovisky <@ajarov> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H +#include "keymap_spanish.h" + +enum layers { + L_BASE, + L_UPPER, + L_RIGHT, + L_UPPER_RIGHT, +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [L_BASE] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_TAB, ES_Q, ES_W, ES_E, ES_R, ES_T, ES_Y, ES_U, ES_I, ES_O, ES_P, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, ES_A, ES_S, ES_D, ES_F, ES_G, ES_H, ES_J, ES_K, ES_L, ES_NTIL, ES_ACUT, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LSFT, ES_Z, ES_X, ES_C, ES_V, ES_B, ES_N, ES_M, ES_COMM, ES_DOT, ES_MINS, KC_RSFT, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, MO(1), KC_SPC, KC_ENT, MO(2), KC_LALT + //`--------------------------' `--------------------------' + ), + + [L_UPPER] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_APP, KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, KC_F5, KC_F6, KC_F7, KC_F8, KC_PSCR, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, ES_DIAE, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LSFT, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, XXXXXXX, XXXXXXX, ES_SCLN, ES_COLN, ES_UNDS, KC_RSFT, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_LALT + //`--------------------------' `--------------------------' + ), + + [L_RIGHT] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + KC_CAPS, ES_EXLM, ES_DQUO, ES_HASH, ES_CIRC, XXXXXXX, ES_ASTR, ES_7, ES_8, ES_9, ES_MINS, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, ES_LCBR, ES_RCBR, ES_LPRN, ES_RPRN, ES_QUES, ES_SLSH, ES_4, ES_5, ES_6, ES_PLUS, ES_QUOT, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LSFT, ES_LBRC, ES_RBRC, ES_LABK, ES_RABK, ES_EQL, ES_0, ES_1, ES_2, ES_3, ES_DOT, KC_RSFT, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_LALT + //`--------------------------' `--------------------------' + ), + + [L_UPPER_RIGHT] = LAYOUT_split_3x6_3( + //,-----------------------------------------------------. ,-----------------------------------------------------. + XXXXXXX, ES_IEXL, ES_AT, ES_EURO, ES_DLR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ES_MORD, XXXXXXX, KC_BSPC, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LCTL, ES_FORD, ES_AMPR, ES_PIPE, ES_BSLS, ES_IQUE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ES_TILD, ES_GRV, + //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| + KC_LSFT, XXXXXXX, ES_NOT, ES_CCED, ES_PERC, XXXXXXX, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_RSFT, + //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| + KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_LALT + //`--------------------------' `--------------------------' + ) +}; + +layer_state_t layer_state_set_user(layer_state_t state) { + return update_tri_layer_state(state, L_UPPER, L_RIGHT, L_UPPER_RIGHT); +} + +#ifdef OLED_ENABLE +oled_rotation_t oled_init_user(oled_rotation_t rotation) { + if (!is_keyboard_master()) { + return OLED_ROTATION_180; // flips the display 180 degrees if offhand + } + return rotation; +} + +void oled_render_layer_state(void) { + // Host Keyboard Layer Status + oled_write_P(PSTR("Layer: "), false); + switch (get_highest_layer(layer_state)) { + case L_BASE: + oled_write_ln_P(PSTR("Default"), false); + break; + case L_UPPER: + oled_write_ln_P(PSTR("Upper"), false); + break; + case L_RIGHT: + oled_write_ln_P(PSTR("Right"), false); + break; + case L_UPPER_RIGHT: + oled_write_ln_P(PSTR("Upper Right"), false); + break; + default: + oled_write_ln_P(PSTR("Undefined"), false); + } + + // Host Keyboard LED Status + led_t led_state = host_keyboard_led_state(); + oled_write_ln_P(PSTR(""), false); + oled_write_ln_P(led_state.caps_lock ? PSTR("CAPS LOCK") : PSTR(" "), false); +} + +void render_bootmagic_status(bool status) { + /* Show Ctrl-Gui Swap options */ + static const char PROGMEM logo[][2][3] = { + {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}}, + {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}}, + }; + if (status) { + oled_write_ln_P(logo[0][0], false); + oled_write_ln_P(logo[0][1], false); + } else { + oled_write_ln_P(logo[1][0], false); + oled_write_ln_P(logo[1][1], false); + } +} + +void oled_render_logo(void) { + static const char PROGMEM crkbd_logo[] = { + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0}; + oled_write_P(crkbd_logo, false); +} + +bool oled_task_user(void) { + if (is_keyboard_master()) { + oled_render_layer_state(); + } else { + oled_render_logo(); + } + return false; +} +#endif // OLED_ENABLE diff --git a/keyboards/crkbd/keymaps/ajarov/readme.md b/keyboards/crkbd/keymaps/ajarov/readme.md new file mode 100644 index 0000000000..7a51a35e6e --- /dev/null +++ b/keyboards/crkbd/keymaps/ajarov/readme.md @@ -0,0 +1,13 @@ +# Corne Spanish layout by ajarov + +![Layout](https://user-images.githubusercontent.com/1832140/178291869-ea3c070b-2c0d-45f9-aeb8-00ac6942e847.png) + +The OS keyboard layout should be set to Spanish so the above image matches the actual keys. + +Some ideas that shaped this layout: +* There are 4 layers: Base, Upper (`△`), Right (`▷`), and Upper Right (`△` + `▷`). +* The base layer is almost the same as the one on the default Corne layout when the keyboard is set to Spanish on the OS (the only differences being `RShift` instead of `Esc`, and `LAlt` instead of `Alt Gr`). +* When the Upper layer (`△`) is selected, the right hand resting position matches the one on the arrow keys on a traditional keyboard. +* The right half of the keyboard can be used as a numpad with only the right hand by selecting the Right layer (`▷`). +* The only keys missing from a full-size (105 keys) Spanish keyboard are the interpunct (`·` or `Shift` + `3`), `Scroll Lock`, and `Num Lock`. I never use them (does anybody?) and I'd rather not include them and risk toggling Scroll/Num Lock by accident. +* Media keys are not present because I find it better to use keyboard + mouse shortcuts with [AutoHotkey](https://www.autohotkey.com/) (e.g: `Ctrl` + `Shift` + `Wheel Up`/`Wheel Down` increases/decreases the volume). diff --git a/keyboards/crkbd/keymaps/ajarov/rules.mk b/keyboards/crkbd/keymaps/ajarov/rules.mk new file mode 100644 index 0000000000..3e637d11da --- /dev/null +++ b/keyboards/crkbd/keymaps/ajarov/rules.mk @@ -0,0 +1,5 @@ +MOUSEKEY_ENABLE = yes +RGBLIGHT_ENABLE = yes +OLED_ENABLE = yes +OLED_DRIVER = SSD1306 +LTO_ENABLE = yes diff --git a/keyboards/crkbd/keymaps/benrestech/config.h b/keyboards/crkbd/keymaps/benrestech/config.h new file mode 100644 index 0000000000..b112aed743 --- /dev/null +++ b/keyboards/crkbd/keymaps/benrestech/config.h @@ -0,0 +1,48 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako <wakojun@gmail.com> +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#pragma once + +//#define USE_MATRIX_I2C + +/* Select hand configuration */ + +// #define MASTER_LEFT +// #define MASTER_RIGHT +#define EE_HANDS + +#define TAPPING_FORCE_HOLD +#define TAPPING_TERM 175 +#define PERMISSIVE_HOLD +#define IGNORE_MOD_TAP_INTERRUPT + +#ifdef RGBLIGHT_ENABLE + #undef RGBLED_NUM + #define RGBLED_NUM 27 + #define RGBLIGHT_SLEEP + #define RGBLIGHT_SPLIT + #define RGBLIGHT_LIMIT_VAL 120 + #define RGBLIGHT_HUE_STEP 10 + #define RGBLIGHT_SAT_STEP 17 + #define RGBLIGHT_VAL_STEP 17 + #define RGBLIGHT_LAYERS +#endif + +#define OLED_FONT_H "keyboards/crkbd/lib/glcdfont.c" diff --git a/keyboards/crkbd/keymaps/benrestech/keymap.c b/keyboards/crkbd/keymaps/benrestech/keymap.c new file mode 100644 index 0000000000..8cea92be06 --- /dev/null +++ b/keyboards/crkbd/keymaps/benrestech/keymap.c @@ -0,0 +1,151 @@ +/* +Copyright 2019 @foostan +Copyright 2020 Drashna Jaelre <@drashna> +Copyright 2022 Ben Allen <@benrestech> + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include QMK_KEYBOARD_H + +#define KC_NP KC_NO // key is not present +#define KC_NA KC_NO // present but not available for use +#define KC_NU KC_NO // available but not used + + +// Each layer gets a name for readability, which is then used in the keymap matrix below. +// The underscores don't mean anything - you can have a layer called STUFF or any other name. +// Layer names don't all need to be of the same length, obviously, and you can also skip them +// entirely and just use numbers. +enum crkbd_layers { + BASE, + MEDR, + NAVR, + MOUR, + NSSL, + NSL, + FUNL, + GAME +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [BASE] = LAYOUT_split_3x6_3( + TO(NSSL), KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, TO(MOUR), + TO(NSL), LGUI_T(KC_A), LALT_T(KC_R), LCTL_T(KC_S), LSFT_T(KC_T), KC_G, KC_M, LSFT_T(KC_N), LCTL_T(KC_E), LALT_T(KC_I), LGUI_T(KC_O), TO(NAVR), + TO(FUNL), KC_Z, ALGR_T(KC_X), KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, ALGR_T(KC_DOT), KC_SLSH, TO(MEDR), + LT(MEDR, KC_ESC), LT(NAVR, KC_SPC), LT(MOUR, KC_TAB), LT(NSSL, KC_ENT), LT(NSL, KC_BSPC), LT(FUNL, KC_DEL) + ), + [NAVR] = LAYOUT_split_3x6_3( + TO(NSSL), QK_BOOT, KC_NA, KC_NA, KC_NA, KC_NA, KC_AGIN, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, TO(MOUR), + TO(NSL), KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, KC_NA, KC_CAPS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(BASE), + TO(FUNL), KC_NA, KC_ALGR, KC_NA, KC_NA, KC_NA, KC_INS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, TO(MEDR), + KC_NA, KC_NA, KC_NA, KC_ENT, KC_BSPC, KC_DEL + ), + [MOUR] = LAYOUT_split_3x6_3( + TO(NSSL), QK_BOOT, KC_NA, KC_NA, KC_NA, KC_NA, KC_NU, KC_NU, KC_NU, KC_NU, KC_NU, TO(BASE), + TO(NSL), KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, KC_NA, KC_NU, KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, TO(NAVR), + TO(FUNL), KC_NA, KC_ALGR, KC_NA, KC_NA, KC_NA, KC_NU, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, TO(MEDR), + KC_NA, KC_NA, KC_NA, KC_BTN1, KC_BTN3, KC_BTN2 + ), + [MEDR] = LAYOUT_split_3x6_3( + TO(NSSL), QK_BOOT, KC_NA, KC_NA, KC_NA, KC_NA, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, TO(MOUR), + TO(NSL), KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, KC_NA, KC_NU, KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT, TO(NAVR), + TO(FUNL), KC_NA, KC_ALGR, KC_NA, KC_NA, KC_NA, KC_NU, KC_NU, KC_NU, KC_NU, KC_NU, TO(BASE), + KC_NA, KC_NA, KC_NA, KC_MSTP, KC_MPLY, KC_MUTE + ), + [FUNL] = LAYOUT_split_3x6_3( + TO(NSSL), KC_F12, KC_F7, KC_F8, KC_F9, KC_PSCR, KC_NA, KC_NA, KC_NA, KC_NA, QK_BOOT, TO(MOUR), + TO(NSL), KC_F11, KC_F4, KC_F5, KC_F6, KC_SLCK, KC_NA, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, TO(NAVR), + TO(BASE), KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUS, KC_NA, KC_NA, KC_NA, KC_ALGR, KC_NA, TO(MEDR), + KC_APP, KC_SPC, KC_TAB, KC_NA, KC_NA, KC_NA + ), + [NSL] = LAYOUT_split_3x6_3( + TO(NSSL), KC_LBRC, KC_7, KC_8, KC_9, KC_RBRC, KC_NA, KC_NA, KC_NA, KC_NA, QK_BOOT, TO(MOUR), + TO(BASE), KC_SCLN, KC_4, KC_5, KC_6, KC_EQL, KC_NA, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, TO(NAVR), + TO(FUNL), KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, KC_NA, KC_NA, KC_NA, KC_ALGR, KC_NA, TO(MEDR), + KC_DOT, KC_0, KC_MINS, TO(GAME), KC_NA, KC_NA + ), + [NSSL] = LAYOUT_split_3x6_3( + TO(BASE), KC_LCBR, KC_AMPR, KC_ASTR, KC_LPRN, KC_RCBR, KC_NA, KC_NA, KC_NA, KC_NA, QK_BOOT, TO(MOUR), + TO(NSL), KC_COLN, KC_DLR, KC_PERC, KC_CIRC, KC_PLUS, KC_NA, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, TO(NAVR), + TO(FUNL), KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_PIPE, KC_NA, KC_NA, KC_NA, KC_ALGR, KC_NA, TO(MEDR), + KC_GT, KC_RPRN, KC_UNDS, KC_NA, KC_NA, KC_NA + ), + [GAME] = LAYOUT_split_3x6_3( + KC_NA, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, TO(BASE), + KC_NA, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, LSFT_T(KC_N), LCTL_T(KC_E), LALT_T(KC_I), LGUI_T(KC_O), TO(BASE), + KC_NA, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, ALGR_T(KC_DOT), KC_SLSH, TO(BASE), + KC_ESC, KC_SPC, KC_TAB, LT(NSSL, KC_ENT), LT(NSL, KC_BSPC), LT(FUNL, KC_DEL) + ) +}; + +// Default (BASE) lighting layer is HSV_GREEN. +// MEDR lighting layer. +const rgblight_segment_t PROGMEM medr_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 53, HSV_PINK} // Light all LEDs +); +// NAVR lighting layer. +const rgblight_segment_t PROGMEM navr_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 53, HSV_CYAN} // Light all LEDs +); +// MOUR lighting layer. +const rgblight_segment_t PROGMEM mour_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 53, HSV_YELLOW} // Light all LEDs +); +// NSSL lighting layer. +const rgblight_segment_t PROGMEM nssl_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 53, HSV_SPRINGGREEN} // Light all LEDs +); +// NSL lighting layer. +const rgblight_segment_t PROGMEM nsl_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 53, HSV_BLUE} // Light all LEDs +); +// FUNL lighting layer. +const rgblight_segment_t PROGMEM funl_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 53, HSV_RED} // Light all LEDs +); +// GAME lighting layer. +const rgblight_segment_t PROGMEM game_layer[] = RGBLIGHT_LAYER_SEGMENTS( + {0, 53, HSV_PURPLE} // Light all LEDs +); + +// Now define the array of layers. Later layers take precedence +const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( + medr_layer, + navr_layer, + mour_layer, + nssl_layer, + nsl_layer, + funl_layer, + game_layer +); + +void keyboard_post_init_user(void) { + // Enable the LED layers + rgblight_layers = my_rgb_layers; + rgblight_sethsv(HSV_GREEN); +} + +layer_state_t layer_state_set_user(layer_state_t state) { + rgblight_set_layer_state(0, layer_state_cmp(state, MEDR)); + rgblight_set_layer_state(1, layer_state_cmp(state, NAVR)); + rgblight_set_layer_state(2, layer_state_cmp(state, MOUR)); + rgblight_set_layer_state(3, layer_state_cmp(state, NSSL)); + rgblight_set_layer_state(4, layer_state_cmp(state, NSL)); + rgblight_set_layer_state(5, layer_state_cmp(state, FUNL)); + rgblight_set_layer_state(6, layer_state_cmp(state, GAME)); + return state; +} + + diff --git a/keyboards/crkbd/keymaps/benrestech/rules.mk b/keyboards/crkbd/keymaps/benrestech/rules.mk new file mode 100644 index 0000000000..c177a33cf5 --- /dev/null +++ b/keyboards/crkbd/keymaps/benrestech/rules.mk @@ -0,0 +1,3 @@ +RGBLIGHT_ENABLE = yes +OLED_ENABLE = yes +OLED_DRIVER = SSD1306 |